I think a good road trip story is one where I feel like I’m some spectator in the backseat who is trying to figure out why this trip is so important to everyone else. But as the backstory and relationships of the characters unfold, I reach a point where I become just as invested as the characters to reach their destination; where it goes from “THEY need to get there” to “WE need to get there”. But I feel like the story didn’t reveal enough of the characters for me which resulted in the payout at the end not being as rewarding as I hoped.
Read MoreI’ve reached a point in development for Wayfinders where I can actually show some of the features off. Because of that, I figured it would be a good idea to make a Pitch Deck for Publishers/Investors. Here are some of the things I’ve put together for it:
Read MoreGot the first draft of the game completed. Now to have some close peers playtest it to get feedback. Here are a few screenshots:
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