While I was learning how to use some plugins for RPG Maker MV, I realized how I could make the harvesting task Archie has to do in the demo a little more interesting.
Read MoreI’ve made some significant progress on my endless runner (which I decided to give the code name “Little Nemo”) so I figured it’d be good to show what I have so far.
Read MoreSo it’s been quite a while since I updated my blog. But not because I was taking a break from pursuing my career in writing and narrative design; far from it, actually. I recently took up learning how to use the Unreal Engine 4, a powerful game engine that has a nifty visual scripting system called “Blueprint”. I first made a kind of tutorial sample for an FPS type game. Here is a video of what I made:
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